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A* Pathfinding for BeginnersURL: http://www.policyalmanac.org/games/aStarTutorial.htm ODP description: Introduction to the A* path finding algorithm. ![]() |
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Steering Behaviors For Autonomous CharactersURL: http://www.red3d.com/cwr/steer/ ODP description: Description of simple techniques for controlling goal-directed motion of simulated characters around their world, for applications in games and animation. Includes Java demos and related links. ![]() |
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The Game AI PageURL: http://www.gameai.com/ ODP description: Building Artificial Intelligence into Games Page title: The Game AI Page: Building Artificial Intelligence into Games ![]() |
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ChinookURL: http://www.cs.ualberta.ca/~chinook/ ODP description: Checkers program written by Jonathan Schaeffer et al.; play online. Publications, endgame database statistics, game records. ![]() |
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Amit's Thoughts on Path-FindingURL: http://theory.stanford.edu/~amitp/GameProgramming/ ODP description: Online paper about path-finding, including the A* algorithm and a greedy algorithm. Implementation notes, precalculation, map representations, heuristics, applications. Page title: Amit's A* Pages ![]() |
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Game AIURL: http://www.gameai.com/ai.html ODP description: Publications, predictions, source code, and quotes having to do with AI and artificial life in games; mostly commercial video games, some board and card games. Page title: The Game AI Page: Building Artificial Intelligence into Games ![]() |
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Machine Learning in GamesURL: http://satirist.org/learn-game/ ODP description: How computers can learn to get better at playing games. This site is for artificial intelligence researchers and intrepid game programmers. I describe game programs and their workings; they rely on heuristic search algorithms, neural networks, genetic algorithms, temporal differences, and other methods. Page description: How computers can learn to get better at playing games. A site for AI researchers and game programmers. ![]() |
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GameDev.net -- Artificial IntelligenceURL: http://www.gamedev.net/reference/list.asp?categoryid=18 ODP description: Gamedev.net is the leading resource for game developers, featuring daily news updates, over 1500 featured articles and tutorials, dozens of game development jobs, and the most active game development forums anywhere! ![]() |
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Artificial Intelligence (AI) for Computer GamesURL: http://ai4games.sourceforge.net/ ODP description: Companion site for the book "Artificial Intelligence for Computer Games: An Introduction." Includes bibliography, chapter guide, errata, and relevant links. Page title: Artificial Intelligence (AI) for Computer Games - Home Page description: Companion site for the book Artificial Intelligence for Computer Games: An Introduction. Includes bibliography, errata, chapter guide, and relevant links. ![]() |
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IGDA - Artificial Intelligence Special Interest GroupURL: http://www.igda.org/ai/ ODP description: IGDA has set up the AI Interface Standards Committee to develop AI interface standards for computer games. The initiative is a joint effort of game AI developers, middleware representatives, academics and other relevant experts. Page title: IGDA - AI SIG ![]() |
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John Laird's Artificial Intelligence & Computer Games ResearchURL: http://ai.eecs.umich.edu/people/laird/gamesresearch.html ODP description: Information about some research on Computer Games and Artificial Intelligence in academia. Page title: John Laird's Computer Games Research ![]() |
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CGF-AI Links to Game AI and Tactical AI ResourcesURL: http://www.cgf-ai.com/links.html ODP description: A number of annotated links referring to tactical AI (for games, military simulations, or academic applications) and general game AI. Page title: CGF-AI Links Page description: Links to papers and presentations on tactical game AI from the game industry, defence research and academia ![]() |
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International Computer Games AssociationURL: http://www.cs.unimaas.nl/icga/ ODP description: Promotes computer chess programming, holds competitions with "computer" players, and publishes a quarterly journal. Page title: ICGA: ICGA Home Page Page description: Welcome to the ICGA home page ![]() |
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ExcaliburURL: http://www.ai-center.com/projects/excalibur/ ODP description: Our goal is to develop a generic architecture for autonomously operating agents, like computer-guided characters/mobiles/items, within a complex computer-game environment. Page title: Excalibur - Home Page ![]() |
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LogistelloURL: http://www.cs.ualberta.ca/~mburo/log.html ODP description: Open source program written by Michael Buro, as well as his research papers about related computer science algorithms. [Linux] Page title: LOGISTELLO's Homepage ![]() |
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ASCII Robot SoccerURL: http://www.cs.cmu.edu/~trb/soccer/ ODP description: Unix soccer-like testbed. Source code (C++ with curses and termcap), executable, and screenshots. Page title: ASCII Soccer ![]() |
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Game Semantics or Linear Logic?URL: http://www.csc.villanova.edu/~japaridz/CL/gsoll.html ODP description: A discussion of how linear logic relates to computability logic - the game-sematically introduced logic of computational resources and interactive computation. Page description: The page is about an alternative to linear logic called computability logic. It is semantics-based unlike the syntax-based linear logic. Computational problems/tasks/resources are understood as games played by a machine against the environment. ![]() |
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Kynogon, an Artificial Intelligence expert for the video game industryURL: http://www.kynogon.com ODP description: Kynogon develops advanced AI solutions for the interactive entertainment industry and takes into account the uniqueness of each game. Costs are reduced, deadlines achieved and time-to-market respected. Page title: Kynogon: Home ![]() |
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SimBionicURL: http://www.simbionic.com ODP description: An intelligent agent toolkit that lets you create behaviors within games and simulations quickly and easily, without programming, using its graphical user interface. Page title: SimBionic: Artificial Intelligence (AI) Middleware for Games, Simulations, Training, and Complex Event Processing ![]() |
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Command Forces Simulation (CFOR)URL: http://ms.ie.org/cfor ODP description: Battlefield command and control testbed and knowledge base. Publications, source code, documentation. ![]() |
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GAMES Research GroupURL: http://www.cs.ualberta.ca/~games ODP description: The GAMES research group produces high-performance, real-time programs for strategic game-playing. We have branched out into commercial games and applications of our research to industrial problems. Page title: U of A GAMES Group Home Page ![]() |
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Steering BehaviorsURL: http://www.steeringbehaviors.de ODP description: Description of techniques to autonomously steer vehicles through a predefined virtual world. Simple behaviors (e.g. obstacle avoidance) can be combined to create more complex behaviors. Page title: The SteeringBehaviors Webpage Page description: Homepage of the Steering Behaviors project. Full source code available. Java Applets to see the A* pathfinding algorithm and the simulation in action. Authors: Thomas Feilkas, Christian Schnellhammer ![]() |
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Goal Seeker -- Solving the 15 PuzzleURL: http://sourceforge.net/projects/goalseeker/ ODP description: A JAVA framework that implements heuristic goal-seeking algorithms. Using this framework will allow developers to focus on a specific domain of interest, while leaving many of the AI concepts and goal-searching concepts to be implemented by the framework. Page title: SourceForge.net: Heuristic Goal-seeking Framework Page description: The world's largest development and download repository of Open Source code and applications ![]() |
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RoboCup: The Robot World CupURL: http://www.robocup.org ODP description: Aims to develop a team of fully autonomous humanoid robots that can win against the human world soccer champion team. Page title: RoboCup Official Site ![]() |
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GIB ResearchURL: http://www.cirl.uoregon.edu/ginsberg/gibresearch.html ODP description: Bridge program written by Matthew Ginsberg. Results, publications, library of deals with double-dummy tricks for each trump suit. Page title: GIB research page ![]() |
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Dynamic Stochastic Control - A New Approach To Game Tree SearchingURL: http://www.robinupton.com/research/phd ODP description: Robin Upton's Ph.D. Thesis uses this branch of Probability Theory to generalise conspiracy numbers, developing the search method known as PCN*, conspiracy probabilities. Page title: Dynamic Stochastic Control - A New Approach to Game Tree Searching ![]() |
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AI WisdomURL: http://www.aiwisdom.com ODP description: A database of Artificial Intelligence articles specific to games that appeared in game programming books, magazines, conferences, or on the Internet. Page title: AIWisdom.com - Game Articles & Research Page description: AIWisdom.com - Game Articles & Research ![]() |

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